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Make use of photogrammetry and 3d scanned references to produce the best quality textures within the time given.
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Create accurate and technically clean textures.
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Create shading networks using inhouse tools.
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Provide CG Supervisor and other superiors with your daily work updates using Ftrack.
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​Earlier proven experience as an Asset artist within VFX or commercials industry
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Good ability to work independently as well as still take part in a virtual office environment
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Very good Substance Suite and/or Mari knowledge and how colour management works in those softwares.
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Understanding of ACEScg and how it ties with everything down the pipeline.
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Open to learn our pipeline management tool Ftrack.
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In depth understanding of VFX asset pipeline from modelling to final delivery of an asset package.
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Ability to work with ​Agisoft PhotoScan
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Ability to work with Maya: Arnold, Redshift, Vray | Houdini: Mantra | Katana: Renderman | Clarisse and/or Gaffer: Arnold
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Fluent English language skills.